Rotate actor clockwise / counter clockwise depending on the mouse position.  - Blueprint - Epic Developer Community Forums

Rotate actor clockwise / counter clockwise depending on the mouse position. - Blueprint - Epic Developer Community Forums

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Hi, The following image indicates what I am trying to achieve but I have some trouble understand what they mean with input required when I want to use the function IsMouseButtonDown. I will explain what I did so you’ll see my progress so far and understand where I am trying to go. All tips, tutorials, directions are welcome! 😃 First I have created a method to check if the user have clicked the actor or holds the button down and then continues to the next event. This works well. No is

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