Texture data is stored in a device's video memory (or VRAM). It is important to ensure that your application does not exhaust VRAM as this can cause undesirable things like browser tab crashes.
Modernizing the PlayCanvas Backend Infrastructure
Basis Texture Compression arrives in the PlayCanvas Editor, Basis Texture Compression arrives in the PlayCanvas Editor! Low VRAM utilization, tiny file sizes and superfast download times!
Render Learn PlayCanvas
GLB loading with meshopt compressed textures - Help & Support - PlayCanvas Discussion
ENGINE ONLY] Basis texture compression - Help & Support - PlayCanvas Discussion
Compress to basis from the outside of PlayCanvas - Help & Support - PlayCanvas Discussion
Device Pixel Ratio
SOLVED] Not able to use Texture compression feature? - Help
Modernizing the PlayCanvas Backend Infrastructure
Unable to use Basis compressed textures on Facebook · Issue #4503 · playcanvas/engine · GitHub
Make a Game With PlayCanvas in 2 Hours - GitNation
Texture Compression PlayCanvas Developer Site
PlayCanvas
SOLVED] Basis compressed textures not loading - Help & Support
Dimana Komitova